Chapter 4: Multimedia
Multimedia
- Multimedia is defined as the combination of contents.
- Example: Audio, Video, Image, Animation, and Graphics.
Uses of multimedia
- Entertainment
- Music
- Education
- Marketing
- Virtual Reality
- Sales
- Presentation
- Computer-Based Training
Image Quality
- Image Quality is defined as a characteristic of an image that measures the perceived image degradation.
- Image quality is the integrated set of perception of the overall degree of excellence of an image.
- Factors that influence the image quality are sharpness, contrast, dynamic range, color accuracy, distortion, etc.
Image File Format
1. GIF ( Graphics Interchange Format )
- The most commonly used graphic file formats.
- Contains animation.
- Only capable of supporting a maximum of 256 colors.
- You cannot convert directly from a JPEG to GIF format.
2. JPEG ( Joint Photographic Experts Group )
- It compresses files to get more graphics.
- Supports maximum color of 16.7 million
3. PNG ( Portable Network Graphic )
- It has better compression.
- It is best for screenshots and saving with transparent backgrounds.
Animation
- Animation is a method in which pictures are manipulated to appear as moving images.
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